Sound design
Haunted By Daylight
Dead By Daylight - Teaser
Mixing & sound design.
Tome 16 :Commitment
Dead By Daylight - Reveal Trailer
Mixing & sound design.
Nicolas Cage
Dead By Daylight - Spotlight
Database search and sound editing
(SFX-AMB-VO-Foley) for map, characters, rooms and more.
Silent Hill
Dead By Daylight - Collection
Mixing & sound design.
Tome 16: Existence
Dead By Daylight - Reveal trailer
Database search and sound editing (SFX-AMB-VO-FOLEY) for map, characters, rooms and more.
Artist from the fog
Dead By Daylight - Collection
Mixing & sound design.
Vision of the future
Dead By Daylight - Collection
Mixing & sound design.
Islands of insight
Islands of insight - In-Game text scroll
Mixing the audio standard LUFS for the In-Game text scroll.
The Monster Slayer
Dead By Daylight - Halloween Collection
Mixing & sound design.
Vision of the future
Dead By Daylight - Collection
Mixing & sound design.
Waterfront Massacre
Dead By Daylight - Collection
Mixing & sound design.
Forbidden Escape
Campus ADN - Full game
Sound design and sound integration. Covered foley recording indoor and outdoor sessions, design and editing. The sounds were then approved by the other members of the team in order to integrate them into the Wwise middleware.
Tape To Tape
SFX Sound design.
Creation of several specific sounds for this fun sports game.
Megalodon
Mix and sound design 100% with a guitar
Re sound design. All sounds are created with my electric guitar and differents items using a multi-effect pedalboard.
Agent Jean
SFX Sound design.
Creation of 8-bit sounds with VST simulator to get the desired retro-looking Pac man style.
Fable
Mix and sound design.
Cinematic audio re sound desing with narration.
Voice by Christopher Williams.
Cyberpunk
Mix and sound design.
Re sound design, mix and composition.